btw, the "Cardinal WebApp" (is that what we should call it?) now features audio input, MIDI and dynamic buffer size changes, all accessible in the engine menu.
Almost viable as a production tool.
With touch events this might get even more useful, need to try to set that up next...
This web stuff testing is sorta addicting.
More like, cannot stop until investigating and checking everything that is possible.
Right now it is LV2 plugins.
Got artyfx, die-plugins (from ardour) fomp and mda.
https://falktx.com/data/wasm/Ildaeil-FX.html π
It just works for some reason... π€·
Is your PC powerful enough to run this Cardinal patch?
https://cardinal.kx.studio/?patchstorage=wasm-house-loop
(after loading the page click on the "run" button on the top-left-most plugin, named clocked)
This was shared to me by someone else, my PC is unable to render it without glitches π
What about yours, can your PC handle it?
For those following the cardinal web saga, I deleted the old files on my personal domain.
Instead you can now use https://cardinal.kx.studio/ for Cardinal in the web shenanigans.
All 922 modules are in! π π π
Cardinal weby web thing now better, loads modules without tripping. π
https://falktx.com/data/wasm/CardinalSynth.html
Added the missing ValleyAudio and ChowDSP that failed to build before.
And there is file open and save, though you need to save first before you can open. Dont ask...
Maybe later with WebMIDI this can be even more useful. Maybe touch events too, why not.
For now I am happy with the results. Great progress in just a few days, something that was mostly for trying out and testing. But works so well!
Updated Cardinal web thingy again, now with 899 modules. π
https://falktx.com/data/wasm/CardinalSynth.html
I am actually amazed this works as well as it does.
I skipped ChowDSP and ValleyAudio, everything else just built as-is without changes.
Made some changes to the page loading layout too, so it resizes with the window now.
There is still a "crash" when adding modules, but you can click away (outside the module browser dialog) to close it, and the module will be on the Rack.
oh hey, it is Cardinal in the browser!
https://falktx.com/data/wasm/CardinalSynth.html
Still very fragile, very early steps.
But the whole thing is there, and amazing that it renders just like the desktop version. π±
This is VERY promising!
No one asked for this, but have you thought of running Carla and plugins on the browser?
I have been studying and testing web assembly recently, using emscripten to compile regular C++ code.
There are quite some restrictions and quirkiness (everything runs on the main thread, even audio), but with some effort it is possible to make it work.
First real test, Ildaeil-Synth.
https://falktx.com/data/wasm/Ildaeil-Synth.html
1. select "Audio File" from the list
2. click "Load plugin"
3. enjoy some music
Cardinal 22.06 release is here!
https://kx.studio/News/?action=view&url=cardinal-2206-released
Has a few new modules and quite some bugfixes.
Enjoy!
DISTRHO Cardinal 22.06 release preparations #2 https://peertube.kx.studio/videos/watch/2b1ed2ec-ec31-45cf-8ddd-aef23db00b83
Hmm peertube no longer announces streams, but starting one for Cardinal 22.06 release preparations.
https://peertube.kx.studio/w/1TgCc6ur8NvKjiHHF3C9gv
Still testing the waters, dont expect quality content π
Preparing things for yet another Cardinal release.
It is kinda being 1 per month, so why stop now.
Updated module docs, you can see the new ones in https://github.com/DISTRHO/Cardinal/blob/main/docs/CARDINAL-MODULES.md
No release today, will try tomorrow.
If you spot any unreported issues on the nightly builds, please speak now!
Wrote the second dev log of the HexoSynth project with a lot of progress from the last 10 days - in case you are too busy to read: with pictures and little video clips. Check it out at: https://m8geil.de/posts/hexosynth-2/
#linuxaudio #sounddesign #linux #opensource #rust #modularsynth #musicproduction #GPL #FOSS