@odo it is the eternal fight for keyboard focus. hosts do not want plugins to take away from its shortcuts, and plugins want to grab all keys regardless of host.
there are no real solutions, only workarounds.
Cardinal 22.06 release is here!
https://kx.studio/News/?action=view&url=cardinal-2206-released
Has a few new modules and quite some bugfixes.
Enjoy!
DISTRHO Cardinal 22.06 release preparations #2 https://peertube.kx.studio/videos/watch/2b1ed2ec-ec31-45cf-8ddd-aef23db00b83
Hmm peertube no longer announces streams, but starting one for Cardinal 22.06 release preparations.
https://peertube.kx.studio/w/1TgCc6ur8NvKjiHHF3C9gv
Still testing the waters, dont expect quality content π
Preparing things for yet another Cardinal release.
It is kinda being 1 per month, so why stop now.
Updated module docs, you can see the new ones in https://github.com/DISTRHO/Cardinal/blob/main/docs/CARDINAL-MODULES.md
No release today, will try tomorrow.
If you spot any unreported issues on the nightly builds, please speak now!
@gustavom @onepict @dachary@mastodon.online @sigsegv @unfa then great because https://git.kx.studio/ is already a thing, using gitea π΅
Wrote the second dev log of the HexoSynth project with a lot of progress from the last 10 days - in case you are too busy to read: with pictures and little video clips. Check it out at: https://m8geil.de/posts/hexosynth-2/
#linuxaudio #sounddesign #linux #opensource #rust #modularsynth #musicproduction #GPL #FOSS
@gcrkrause @unfa It is more than that, with microsoft backing github can offer CI that is unmatched by everyone else.
It is the main reason I still am on github, that amout of hours my projects spent on automated builds would not be feasible on any other platform, plus they have native windows and macOS builders too.
Having a 8x 1h+ builds everytime I do a commit is not something most platforms will be happy to have available for free.
So as I see it, at least we get something out of it too
@unfa moving away from github is kinda pointless if anyone can just rehost your code on github.
even big projects like ffmpeg and the linux kernel are there as mirrors.
I can respect those not wanting to be on github, but doing it only for this reason is silly.
@unfa @Openmastering Need to issue some corrections.
1. Saying it is a "community project" should not be taken literally.
It is part of the distrho-ports project sure, but as of today there was not really "community" to be seen. The changes made in https://github.com/DISTRHO/DISTRHO-Ports/commits/master/ports/vitalium are still all by me. The currently open pull requests are not related to Vitalium.
2. Nothing in Vitalium is Linux only. I provide macOS and Windows builds of Vitalium LV2, among others, as part of https://github.com/DISTRHO/PawPaw/releases
@unfa you can find the airwindows LV2 port at https://github.com/hannesbraun/airwindows-lv2
@murks @unfa @unfa Nothing stopped the commercial vendors from using VST2 and VST3 for that, we do not need clap to push closed-source proprietary plugins on Linux.
Clap is not going to magically turn the tides for this. If anything, some plugins and hosts will be released with clap support for Windows and macOS but not Linux.
That is already the case for https://www.multitrackstudio.com/ btw
@murks @unfa @unfa depends on what you mean by "chance".
I have many high-quality LV2 plugins installed on my system, all of them opensource. For Linux-audio, LV2 was/is the format to go for a long time. Other systems have other formats that are more popular.
Anyway my point is - depending on your usecase and point of view, LV2 can be considered a success already. People have been using and developing for LV2 already for many years.
Popularity contests are a bit meaningless in opensource.